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ONE-RULE GAMES

One Rule, Plenty of Game.


Great games don’t need to be complicated to be fun. 

One-Rule Games are an experiment in elegant simplicity: 

complete games built around a single rule, designed to be

learned in seconds and played almost anywhere.

DOUBLE DARE

DOUBLE DARE

DOUBLE DARE

Setup: Two six-sided dice per player.


How to Play: Each player secretly chooses to roll one or two dice, then both roll simultaneously. Highest total wins, but if you roll two dice and roll doubles or a six on either die, you lose the round. Ties require a replay of the round.


Whoever wins two out of three rounds wins the game.

HIGH / LOW

DOUBLE DARE

DOUBLE DARE

Setup: Two six-sided dice.


How to Play: Each round, one player announces HIGH or LOW. The other player then announces their choice. Alternate who chooses first each round. Then each player rolls one die.


Different choices: Add the dice together:


  • 2-6: LOW scores 1 point.
  • 7: No point.
  • 8-12: HIGH scores one point.


Same choice: The player who rolls lower scores 1 point. A tie scores nothing. 


First to 3 points wins.

ODD OR EVEN

DOUBLE DARE

ODD OR EVEN

Setup: Two six-sided dice.


How to Play: Each player secretly chooses a number fron 1-6 by setting their die to that number and covering it with their hands.


Players reveal their choices simultaneously.


Same type? If both numbers are odd or both are even, the higher number scores 1 point.


Different type? If one number is odd and the other even, the lower number scores 1 point.


Same number? No one scores.


First to 3 points wins.

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